Learning doesn’t always have to feel quiet or rigid. At the Immersive Studio inside Jakarta Library, it feels more like stepping into a living story, one that moves, sounds, and responds to you.
This space offers a different way to explore knowledge. Visitors are not limited to reading panels or watching screens. Instead, they are encouraged to interact with visual and audio technology designed to pull them into the experience. From the first step inside, the atmosphere feels futuristic and immediately sparks curiosity.
The Immersive Studio is located on the 7th floor of Jakarta Library and is arranged into four daily visiting sessions. The first runs from 10:00 to 11:00 a.m. The second follows from 11:00 a.m. to 12:00 p.m. After a midday break, the third session opens from 2:00 to 3:00 p.m., and the final session takes place from 3:00 to 4:00 p.m. Each visit lasts around 45 minutes, giving visitors enough time to explore without feeling rushed.
Throughout the visit, staff members accompany each group. They guide the flow from one room to the next, making sure everything runs smoothly. The layout is intentionally designed to feel organized and comfortable, so visitors can focus on the experience rather than directions.
Before entering, all visitors must register online in advance. Registration opens every Monday at 9:00 a.m. Once at the location, visitors simply scan a QR code at the studio entrance. Personal belongings must be stored away, except for mobile phones and wallets, which are allowed inside. Shoes must be removed to maintain comfort inside the space.
Photography and video recording are permitted, but flash is not allowed. This rule helps preserve the visual atmosphere, which relies on carefully designed lighting and projections. Even without flash, visitors can still capture moments clearly without disturbing others.
Inside, the Immersive Studio is divided into four main areas: Dreambook, Interactive Smartwall, Immersive 360, and the Games Center. Each room offers a different experience, yet all are connected by the same educational purpose.
The journey begins in the Dreambook room. Here, visitors are introduced to the history of Jakarta through a combination of lighting effects, traditional music, and visual displays featuring the city’s governors, from the earliest period up to 2025. The room is highly interactive. Visitors can touch glowing images of traditional musical instruments and immediately hear their sounds. Tapping on a governor’s portrait brings up brief biographical information on the screen.
From there, visitors move into the Interactive Smartwall. This space introduces a new way of reading using AI gesture technology. One of the featured contents is a digital comic titled Jali, Dodo, and Friends: The Spirit of Garuda in Our Hearts. The comic can be read in sequence and responds with sound when touched. The room also includes a literacy portal that allows visitors to browse literary books, read synopses, and learn about authors using simple hand movements.
Read also: Komodo National Park Draws Over 432,000 Visitors in 2025, Led by Foreign Tourists
The third area, Immersive 360, surrounds visitors with rotating visual themes. Eight different settings appear in turn, including flower seasons, underwater scenes, snowy landscapes, forests, cherry blossoms, and interactive games. Visitors can interact freely, even stepping on or touching the visuals as they change around them.
The final stop is the Games Center. This area focuses on playful digital activities, such as coloring, pedaling a traditional rickshaw, and participating in technology-based running games. The space is especially popular with families and children.






















